import type { GameObject } from './public/GameObject'; import { Vector3 } from './Vector3'; import type { AssetRegistry } from './AssetRegistry'; export declare class BuildMap { readonly assetMap: AssetRegistry; readonly callback: (registry: AssetRegistry) => Promise; readonly costOnly: boolean; primsNeeded: number; primReservoir: GameObject[]; rezLocation: Vector3; constructor(assetMap: AssetRegistry, callback: (registry: AssetRegistry) => Promise, costOnly?: boolean); }