import type { InventoryItem } from './InventoryItem'; import type { Material } from './public/Material'; import type { GameObject } from './public/GameObject'; import type { UUID } from './UUID'; import { AssetMap } from './AssetMap'; export declare class AssetRegistry { readonly mesh: AssetMap; readonly textures: AssetMap; readonly materials: AssetMap; readonly gltfMaterials: AssetMap; readonly animations: AssetMap; readonly sounds: AssetMap; readonly gestures: AssetMap; readonly callingcards: AssetMap; readonly scripts: AssetMap; readonly settings: AssetMap; readonly notecards: AssetMap; readonly wearables: AssetMap; readonly objects: AssetMap; scriptsToCompile: Map; temporaryInventory: Map; byUUID: Map; }