import { TableProps as MuiTableProps } from '@mui/material'; export interface TableSkeletonProps { /** Number of body rows to render. Defaults to `5` (matches v1). */ rows?: number; /** Number of columns to render. Defaults to `4` (matches v1). */ columns?: number; /** * Forwarded to MUI's `` so the loading layout matches the * size you'll render in {@link TableUI}. Leave `undefined` (the * default) to use MUI's own default density. */ size?: MuiTableProps['size']; } /** * Loading placeholder for the Table widget. Renders the same MUI table * primitives that {@link TableUI} uses so the loading layout (column * widths, header band, row density) doesn't shift when data resolves. * * Mirrors the v1 widget's `` structure with v2's themed * `styles.headerCell`. */ export declare function TableSkeleton({ rows, columns, size, }: TableSkeletonProps): import("react/jsx-runtime").JSX.Element;