/// import type { Player, ServerPlayerMessage } from "../player/index.js"; import type { State } from "../state/state.js"; /** * Converts players message from the Client into `ServerPlayerMessage`. * Populates message with known server-side data * @ignore */ export declare function populatePlayerEvent(state: State, message: ClientPlayerMessage, clientID: string): ServerPlayerMessage; /** * Converts players message from the Client into `ServerPlayerMessage`. * Populates message with known server-side data * @ignore */ export declare function populatePlayerEvent(state: State, message: ClientPlayerMessage, player: Player): ServerPlayerMessage;