/// import type { State } from "../state/state.js"; import { ChildTrait } from "../traits/child.js"; import { Entity } from "../traits/entity.js"; import { IdentityTrait } from "../traits/identity.js"; import { LabelTrait } from "../traits/label.js"; import { LocationTrait } from "../traits/location.js"; import { OwnershipTrait } from "../traits/ownership.js"; import { ParentTrait } from "../traits/parent.js"; /** * Loose pile of discarded items. * @category Entity */ export declare class Pile extends Entity { create(state: State, options?: PileOptions): void; } interface Mixin extends IdentityTrait, LocationTrait, ChildTrait, ParentTrait, LabelTrait, OwnershipTrait { } type PileOptions = Partial>; export interface Pile extends Mixin { } export {};