export enum eFetchDependencies { NONE = 0, REFERENCED= 1 << 0, // alias of CHILDREN CHILDREN = 1 << 0, // 0b0001 REFERENCES= 1 << 1, // alias of PARENTS PARENTS = 1 << 1, // 0b0010 ALL = (1 << 0) | (1 << 1), // CHILDREN | PARENTS => 0b0011 C6ENTITY = 1 << 2, // 0b0100 RECURSIVE = 1 << 3, // 0b1000 }