import { default as empty } from '../../assets/games/minesweeper/empty.png'; import { default as flag } from '../../assets/games/minesweeper/flag.png'; import { default as mineCeil } from '../../assets/games/minesweeper/mine-ceil.png'; import { default as mineDeath } from '../../assets/games/minesweeper/mine-death.png'; import { default as misflagged } from '../../assets/games/minesweeper/misflagged.png'; import { default as question } from '../../assets/games/minesweeper/question.png'; import { default as checked } from '../../assets/games/minesweeper/checked.png'; import { default as smile } from '../../assets/games/minesweeper/smile.png'; import { default as ohh } from '../../assets/games/minesweeper/ohh.png'; import { default as dead } from '../../assets/games/minesweeper/dead.png'; import { default as win } from '../../assets/games/minesweeper/win.png'; import { Difficulty, GameConfig } from './types'; export declare const CELL_SIZE = 16; export { empty, flag, mineCeil, mineDeath, misflagged, question, checked, smile, ohh, dead, win }; export declare const numberSprites: Record; export declare const digitSprites: Record; export declare const configs: Record; export declare const difficultyKeys: Difficulty[];