import { TilesetTile } from "./Tile"; import { TiledGrid, TiledMapTerrain, TiledProperty, TiledTileOffset, TiledWangSet } from "./Types"; export interface TiledTileset { type: 'tileset'; /** * The JSON format version */ version: number; /** * GID corresponding to the first tile in the set */ firstgid: number; /** * Image used for tiles in this set */ image: { source: string height: number width: number } /** * Height of source image in pixels */ imageheight: number; /** * Width of source image in pixels */ imagewidth: number; /** * (optional) */ grid: TiledGrid; /** * Buffer between image edge and first tile (pixels) */ margin: number; /** * Alignment to use for tile objects (unspecified (default), topleft, top, topright, left, center, right, bottomleft, bottom or bottomright) (since 1.4) */ objectalignment: 'unspecified' | 'topleft' | 'top' | 'topright' | 'left' | 'center' | 'right' | 'bottomleft' | 'bottom' | 'bottomright'; /** * Refers to external tileset file (should be JSON) */ source: string; /** * Spacing between adjacent tiles in image (pixels) */ spacing: number; columns: number; rows: number; /** * Maximum height of tiles in this set */ tileheight: number; tilewidth: number; /** * Array of Tiles (optional) */ tiles: TilesetTile[]; name: string; properties: { [key: string]: any } /** * The number of tiles in this tileset */ tilecount: number; /** * Optional */ tileoffset: TiledTileOffset; /** * The Tiled version used to save the file */ tiledversion: string; /** * Hex-formatted color (#RRGGBB or #AARRGGBB) (optional) */ backgroundcolor: string; /** * Hex-formatted color (#RRGGBB) (optional) */ transparentcolor: string; /** * Array of Terrains (optional) */ terrains: TiledMapTerrain[]; /** * Array of Wang sets (since 1.1.5) */ wangsets: TiledWangSet[]; }