import type { Point } from '../../math'; import type { PaintingContext } from '../painting-context'; import { RenderObject } from '..'; export declare class TestRenderObject extends RenderObject { readonly onVisitChildren?: (() => void) | undefined; readonly onRedepthChildren?: (() => void) | undefined; constructor(onVisitChildren?: (() => void) | undefined, onRedepthChildren?: (() => void) | undefined); visitChildren(): void; protected redepthChildren(): void; hitTestSelf(): boolean; paint(_context: PaintingContext, _offset: Point): void; }