import { NonConstructiable } from '../foundation'; import type { Shader } from './shader'; export declare enum PaintStyle { fill = 0, stroke = 1 } export interface Paint { readonly style?: number; readonly color?: string; readonly strokeWidth?: number; readonly font?: string; readonly shadowColor?: string; readonly shadowOffsetX?: number; readonly shadowOffsetY?: number; readonly shadowBlur?: number; readonly shader?: Shader; } export declare class Paint extends NonConstructiable { static isStroke(paint: Paint): boolean; }