import ExtendedBitmapText from "../extensions/ExtendedBitmapText"; import ExtendedDynamicBitmapText from "../extensions/ExtendedDynamicBitmapText"; import ExtendedText from "../extensions/ExtendedText"; export function addExtendedTextGameObjects(game: Phaser.Game): void { game.plugins.registerGameObject( 'extText', ExtendedText.Factory, ExtendedText.Creator, ); game.plugins.registerGameObject( 'extBitmapText', ExtendedBitmapText.Factory, ExtendedBitmapText.Creator, ); game.plugins.registerGameObject( 'extDynamicBitmapText', ExtendedDynamicBitmapText.Factory, ExtendedDynamicBitmapText.Creator, ); }