declare module y3.Const { const enum UIComponentType { Node = "Node", Button = "Button", ['按钮'] = "按钮", Layer = "Layer", TextLabel = "TextLabel", ['文本'] = "文本", Image = "Image", ['图片'] = "图片", Progress = "Progress", ['进度条'] = "进度条", Model = "Model", ['模型'] = "模型", Layout = "Layout", ['空节点'] = "空节点", TabWidget = "TabWidget", ['标签页'] = "标签页", TabPage = "TabPage", ScrollView = "ScrollView", ['列表'] = "列表", Slider = "Slider", ['滑动条'] = "滑动条", Background = "Background", InputField = "InputField", ['输入框'] = "输入框", MiniMap = "MiniMap", ['地图'] = "地图", SkillBtn = "SkillBtn", ['技能按钮'] = "技能按钮", BuffList = "BuffList", ['魔法效果'] = "魔法效果", BuffItem = "BuffItem", EquipSlot = "EquipSlot", ['物品'] = "物品", ShopPanel = "ShopPanel", GoodsItem = "GoodsItem", ComposePanel = "ComposePanel", ChatBox = "ChatBox", GridView = "GridView", RichText = "RichText", ['富文本'] = "富文本", SettingPanel = "SettingPanel", ['设置'] = "设置", /** * timeline工程动画 * */ AnimationEffect = "AnimationEffect", ComboBox = "ComboBox", ComboBoxItem = "ComboBoxItem", /** * 序列帧动画 * */ SequenceAnimation = "SequenceAnimation", /** * 新聊天 * */ NewChatBox = "NewChatBox", ['聊天'] = "聊天", PageView = "PageView", ['轮播图'] = "轮播图", AudioSwitch = "AudioSwitch", ['语音开关'] = "语音开关", /** * spine骨骼动画 * */ Spine = "Spine", /** * 新的序列帧动画组件 * */ NewSequenceAnimation = "NewSequenceAnimation", ['序列帧'] = "序列帧", } }