//@ts-nocheck declare interface Game { /** * 注册引擎事件 * @param event_type y3.Const.EventType * @param ... any * @return Trigger */ event(event_type: y3.Const.EventType, ...vararg: any): Trigger; /** * @return EventManager */ get_event_manager(): EventManager; /** * @param event_type y3.Const.EventType * @param ... any * @return any[]? * @return Trigger.CallBack * @return function Unsubscribe */ subscribe_event(event_type: y3.Const.EventType, ...vararg: any): [ any[]?, Trigger.CallBack, function ]; }