export declare class ColorUtil { static randomHexColor(): string; static inverseFillGradient(gradient: (string | number)[]): (string | number)[]; static hexToRgb(hex: string): { r: number; g: number; b: number; } | undefined; static getLuminance({ r, g, b }: { r: number; g: number; b: number; }): number; static rgbToHex({ r, g, b }: { r: number; g: number; b: number; }): string; static isLightColor(hex: string): boolean; static lightenColor(hex: string, percent: number): string; }