import { GameMakerComponent } from './GameMakerComponent.js'; import type { GameMakerInstalledVersion } from './GameMakerLauncher.types.js'; import type { GameMakerBuildOptions, GameMakerRunOptions } from './GameMakerRuntime.types.js'; import { type Logger } from './utility.js'; export * from './GameMakerRuntime.command.js'; export declare class GameMakerRuntime extends GameMakerComponent { constructor(info: GameMakerInstalledVersion); runProject(options: GameMakerRunOptions): Promise; buildProject(options: GameMakerBuildOptions): Promise; installRuntime(newVersion: { version: string; feedUrl: string; }): Promise; static listInstalled(options?: { logger?: Logger; }): Promise; } //# sourceMappingURL=GameMakerRuntime.d.ts.map