import type { GameChanger } from './GameChanger.js'; import { type StorylineUpdateResult } from './cl2.storyline.types.js'; export declare function parseStringifiedStoryline(text: string, packed: GameChanger, options?: { checkSpelling?: boolean; }): StorylineUpdateResult; export declare function updateChangesFromParsedStoryline(parsed: StorylineUpdateResult['parsed'], moteId: string, packed: GameChanger): Promise; //# sourceMappingURL=cl2.storyline.parse.d.ts.map