import type { Gcdata } from './GameChanger.js'; import { Crashlands2 } from './cl2.types.auto.js'; export declare function getMoteLists(packed: Gcdata): { allowedSpeakers: import("./types.js").Mote[]; allowedGivers: import("./types.js").Mote[]; storylines: import("./types.js").Mote[]; quests: import("./types.js").Mote[]; }; export declare function getRequirementQuestStatuses(packed: Gcdata): string[]; export declare function getRequirementStyleNames(packed: Gcdata): string[]; export declare function getMomentStyleNames(packed: Gcdata): string[]; export declare function isEmoteMoment(moment: T): moment is T & { style: 'Emote'; }; //# sourceMappingURL=cl2.quest.utils.d.ts.map