import { type CharacterUpdateResult } from './cl2.character.types.js'; import type { GameChanger } from './GameChanger.js'; export declare function parseStringifiedCharacter(text: string, packed: GameChanger, options?: { checkSpelling?: boolean; }): CharacterUpdateResult; export declare function updateChangesFromParsedCharacter(parsed: CharacterUpdateResult['parsed'], moteId: string, packed: GameChanger): Promise; //# sourceMappingURL=cl2.character.parse.d.ts.map