/** A symbolic constant that stands for particle allocation error. */ export declare const b2_invalidParticleIndex = -1; export declare const b2_maxParticleIndex = 2147483647; /** The default distance between particles, multiplied by the particle diameter. */ export declare const b2_particleStride = 0.75; /** The minimum particle weight that produces pressure. */ export declare const b2_minParticleWeight = 1; /** The upper limit for particle pressure. */ export declare const b2_maxParticlePressure = 0.25; /** The upper limit for force between particles. */ export declare const b2_maxParticleForce = 0.5; /** The maximum distance between particles in a triad, multiplied by the particle diameter. */ export declare const b2_maxTriadDistance = 2; export declare const b2_maxTriadDistanceSquared: number; /** The initial size of particle data buffers. */ export declare const b2_minParticleSystemBufferCapacity = 256; /** The time into the future that collisions against barrier particles will be detected. */ export declare const b2_barrierCollisionTime = 2.5; //# sourceMappingURL=b2_settings.d.ts.map