/** * You can use this to change the length scale used by your game. * For example for inches you could use 39.4. */ export declare const b2_lengthUnitsPerMeter: number; /** * The maximum number of vertices on a convex polygon. You cannot increase * this too much because b2BlockAllocator has a maximum object size. */ export declare const b2_maxPolygonVertices: number; //# sourceMappingURL=b2_settings.d.ts.map