import { TileSource } from "./tile_source"; import type * as p from "../../core/properties"; import type { Extent, Bounds } from "./tile_utils"; export declare namespace MercatorTileSource { type Attrs = p.AttrsOf; type Props = TileSource.Props & { snap_to_zoom: p.Property; wrap_around: p.Property; }; } export interface MercatorTileSource extends MercatorTileSource.Attrs { } export declare class MercatorTileSource extends TileSource { properties: MercatorTileSource.Props; constructor(attrs?: Partial); protected _resolutions: number[]; initialize(): void; protected _computed_initial_resolution(): number; is_valid_tile(x: number, y: number, z: number): boolean; parent_by_tile_xyz(x: number, y: number, z: number): [number, number, number]; get_resolution(level: number): number; get_resolution_by_extent(extent: Extent, height: number, width: number): [number, number]; get_level_by_extent(extent: Extent, height: number, width: number): number; get_closest_level_by_extent(extent: Extent, height: number, width: number): number; snap_to_zoom_level(extent: Extent, height: number, width: number, level: number): Extent; rescale(extent: Extent, height: number, width: number, last_height: number, last_width: number): Extent; tms_to_wmts(x: number, y: number, z: number): [number, number, number]; wmts_to_tms(x: number, y: number, z: number): [number, number, number]; pixels_to_meters(px: number, py: number, level: number): [number, number]; meters_to_pixels(mx: number, my: number, level: number): [number, number]; pixels_to_tile(px: number, py: number): [number, number]; pixels_to_raster(px: number, py: number, level: number): [number, number]; meters_to_tile(mx: number, my: number, level: number): [number, number]; get_tile_meter_bounds(tx: number, ty: number, level: number): Bounds; get_tile_geographic_bounds(tx: number, ty: number, level: number): Bounds; get_tiles_by_extent(extent: Extent, level: number, tile_border?: number): [number, number, number, Bounds][]; quadkey_to_tile_xyz(quadKey: string): [number, number, number]; tile_xyz_to_quadkey(x: number, y: number, z: number): string; children_by_tile_xyz(x: number, y: number, z: number): [number, number, number, Bounds][]; get_closest_parent_by_tile_xyz(x: number, y: number, z: number): [number, number, number]; normalize_xyz(x: number, y: number, z: number): [number, number, number]; denormalize_xyz(x: number, y: number, z: number, world_x: number): [number, number, number]; denormalize_meters(meters_x: number, meters_y: number, _level: number, world_x: number): [number, number]; calculate_world_x_by_tile_xyz(x: number, _y: number, z: number): number; } //# sourceMappingURL=mercator_tile_source.d.ts.map