import { Texture } from "./texture"; import type * as p from "../../core/properties"; import type { Color } from "../../core/types"; import type { PatternSource } from "../../core/visuals/patterns"; export declare namespace CanvasTexture { type Attrs = p.AttrsOf; type Props = Texture.Props & { code: p.Property; }; } export interface CanvasTexture extends CanvasTexture.Attrs { } export declare abstract class CanvasTexture extends Texture { properties: CanvasTexture.Props; constructor(attrs?: Partial); get func(): Function; get_pattern(color: Color, scale: number, weight: number): PatternSource; } //# sourceMappingURL=canvas_texture.d.ts.map