import type { ReglWrapper } from "./regl_wrap"; import type { Float32Buffer } from "./buffer"; import { SXSYGlyphGL } from "./sxsy"; import type { GLMarkerType } from "./types"; import type { WedgeView } from "../wedge"; export declare class WedgeGL extends SXSYGlyphGL { readonly glyph: WedgeView; constructor(regl_wrapper: ReglWrapper, glyph: WedgeView); get marker_type(): GLMarkerType; get radius(): Float32Buffer; get start_angle(): Float32Buffer; get end_angle(): Float32Buffer; protected _set_data(): void; protected _set_once(): void; } //# sourceMappingURL=wedge.d.ts.map