import type { ValuesOf } from "./visual"; import { VisualProperties, VisualUniforms } from "./visual"; import type { uint32, Color } from "../types"; import type * as p from "../properties"; import * as mixins from "../property_mixins"; import type { Context2d } from "../util/canvas"; export interface Fill extends Readonly { } export declare class Fill extends VisualProperties { get doit(): boolean; apply(ctx: Context2d, path_or_rule?: Path2D | CanvasFillRule, rule?: CanvasFillRule): boolean; Values: ValuesOf; ComputedValues: { color: string; }; values(): this["Values"]; computed_values(): this["ComputedValues"]; set_value(ctx: Context2d): void; get_fill_color(): Color | null; get_fill_alpha(): number; } export declare class FillScalar extends VisualUniforms { readonly fill_color: p.UniformScalar; readonly fill_alpha: p.UniformScalar; get doit(): boolean; apply(ctx: Context2d, path_or_rule?: Path2D | CanvasFillRule, rule?: CanvasFillRule): boolean; Values: ValuesOf; values(): this["Values"]; set_value(ctx: Context2d): void; } export declare class FillVector extends VisualUniforms { readonly fill_color: p.Uniform; readonly fill_alpha: p.Uniform; get doit(): boolean; v_doit(i: number): boolean; apply(ctx: Context2d, i: number, path_or_rule?: Path2D | CanvasFillRule, rule?: CanvasFillRule): boolean; Values: ValuesOf; values(i: number): this["Values"]; set_vectorize(ctx: Context2d, i: number): void; } //# sourceMappingURL=fill.d.ts.map