import type { Arrayable } from "../types"; import type { XY } from "./bbox"; import type { Equatable, Comparator } from "./eq"; import { equals } from "./eq"; export type Point = { x: number; y: number; }; export type Rect = { p0: Point; p1: Point; p2: Point; p3: Point; }; export declare class AffineTransform implements Equatable { private a; private b; private c; private d; private e; private f; constructor(a?: number, b?: number, c?: number, d?: number, e?: number, f?: number); toString(): string; static from_DOMMatrix(matrix: DOMMatrix): AffineTransform; to_DOMMatrix(): DOMMatrix; clone(): AffineTransform; [equals](that: this, cmp: Comparator): boolean; reset(): void; get is_identity(): boolean; apply_point(p: Point): Point; apply_rect(rect: Rect): Rect; apply(x: number, y: number): [number, number]; iv_apply(xs: Arrayable, ys: Arrayable): void; transform(A: number, B: number, C: number, D: number, E: number, F: number): this; translate(tx: number, ty: number): this; scale(cx: number, cy: number): this; skew(sx: number, sy: number): this; rotate(angle: number): this; rotate_ccw(angle: number): this; rotate_around(x: number, y: number, angle: number): this; translate_x(tx: number): this; translate_y(ty: number): this; flip(): this; flip_x(): this; flip_y(): this; inverse(): AffineTransform; } export declare function rotate_around(point: XY, center: XY, angle: number): XY; //# sourceMappingURL=affine.d.ts.map