---
title: JavaScript API
reference: api
---

# JavaScript API

The **Table**, **Column**, **Cell**, **ColumnHeaderCell**, **EditableName**, and **EditableCell**
components are available in the **@blueprintjs/table** package.

## Table

The top-level component of the table is **Table**. You must at least define the number of rows (`numRows` prop)
as well as a set of **Column** children.

@interface TableProps

### Instance methods

@method Table.resizeRowsByTallestCell

@method Table.resizeRowsByApproximateHeight

`CellMapper` is a function that takes a cell-coordinate and returns a generic type:

```ts
type CellMapper<T> = (rowIndex: number, columnIndex: number) => T;
```

@method Table.scrollToRegion

@method Table.scrollByOffset

## Column

**Column** contains props for defining how the header and cells of that column are rendered.

The table is designed to best support columnar data, meaning data where each column has only one type of value
(for example, strings, dates, currency amounts). Because of this, the table's children are a list of **Column**
components.

Use the `rowHeaderCellRenderer` prop of **Table** to define row headers.

@interface ColumnProps

## Cell

The **Cell** component renders content in the table body. `<Cell>` elements should be returned from the
`cellRenderer` method of each **Column**.

@interface CellProps

## ColumnHeaderCell

Optionally customize how each column header is displayed.

The `columnHeaderCellRenderer` method on each **Column** should return a `<ColumnHeaderCell>`. Children of a
**ColumnHeaderCell** are rendered below the name of the column. If you want to override the render behavior of the
name, you can supply a `nameRenderer` prop to the **ColumnHeaderCell**.

@interface ColumnHeaderCellProps

## EditableName

Return a `<EditableName>` from the `nameRenderer` prop on a **ColumnHeaderCell** to enable click-to-edit functionality
in the column header.

@interface EditableNameProps

## EditableCell

Return an `<EditableCell>` component from the `cellRenderer` prop on a **Column** to enable double-click-to-edit
functionality in the table body.

@interface EditableCellProps

## RowHeaderCell

Optionally customize how each row header is displayed.

In order to use this API, supply a custom renderer function which returns a `<RowHeaderCell>` from the
`rowHeaderCellRenderer` prop on the overall **Table**.

@interface RowHeaderCellProps

## Region

A region is a rectangular group of cells in the table.

Regions are typically used to describe boundaries for selections (via the `selectedRegions` prop) and custom overlays
(via the `styledRegionGroups` prop). You may also wish to scroll directly to a region in the table via the
[`Table.scrollToRegion`](#table/api.instance-methods) instance method.

There are four different types of regions:

- **Cell region:** contains a finite, rectangular group of table cells
- **Row region:** represents all cells within one or more consecutive rows
- **Column region:** represents all cells within one or more consecutive columns
- **Table region:** represents all cells in the table

Regions are defined in code according to the `Region` interface:

@interface Region

You can construct region objects manually according to this interface, but we recommend using our exported
**factory methods** to help you construct the appropriate schema for your desired region type:

```ts
import { Regions } from "@blueprintjs/table";

const singleCellRegion = Regions.cell(0, 0); // { rows: [0, 0], cols: [0, 0] }
const singleColumnRegion = Regions.column(0); // { rows: null, cols: [0, 0] }
const singleRowRegion = Regions.row(0); // { rows: [0, 0], cols: null }

const multiCellRegion = Regions.cell(0, 0, 2, 2); // { rows: [0, 2], cols: [0, 2] }
const multiColumnRegion = Regions.column(0, 2); // { rows: null, cols: [0, 2] }
const multiRowRegion = Regions.row(0, 2); // { rows: [0, 2], cols: null }

const tableRegion = Regions.table(); // { rows: null, cols: null }
```

The table package also exports a `RegionCardinality` enumeration to describe the various region types in code:

- `RegionCardinality.CELLS`: describes a cell region
- `RegionCardinality.FULL_ROWS`: describes a row region
- `RegionCardinality.FULL_COLUMNS`: describes a column region
- `RegionCardinality.FULL_TABLE`: describes a table region

This enumeration is primarily used with the `selectionModes` prop to inform the **Table** about which kinds of regions
are selectable:

```tsx
import { RegionCardinality } from "@blueprintjs/table";

// disables selection of all region types
<Table selectionModes={[]} />

// enables selection of cell regions only
<Table selectionModes={[RegionCardinality.CELLS]} />

// enables selection of cell and row regions only
<Table selectionModes={[RegionCardinality.CELLS, RegionCardinality.FULL_ROWS]} />

// enables selection of the full table only
<Table selectionModes={[RegionCardinality.FULL_TABLE]} />
```

You may also use the exported `SelectionModes` enumeration to express common selection-mode combinations more concisely:

```tsx
import { SelectionModes } from "@blueprintjs/table";

<Table selectionModes={SelectionModes.ALL} />
<Table selectionModes={SelectionModes.COLUMNS_AND_CELLS} />
<Table selectionModes={SelectionModes.COLUMNS_ONLY} />
<Table selectionModes={SelectionModes.NONE} />
<Table selectionModes={SelectionModes.ROWS_AND_CELLS} />
<Table selectionModes={SelectionModes.ROWS_ONLY} />
```

Every region object has a well-defined cardinality. If necessary, you can determine the cardinality of any region using
the exported `Regions.getRegionCardinality()` function:

```tsx
import { Regions } from "@blueprintjs/table";

const cardinalities = [
    Regions.getRegionCardinality(Regions.cell(0, 0)), // RegionCardinality.CELLS
    Regions.getRegionCardinality(Regions.row(0)), // RegionCardinality.FULL_ROWS
    Regions.getRegionCardinality(Regions.column(0)), // RegionCardinality.FULL_COLUMNS
    Regions.getRegionCardinality(Regions.table()), // RegionCardinality.FULL_TABLE
];
```

@method Regions.getRegionCardinality

## TruncatedFormat

Wrap your cell contents with a **TruncatedFormat** component like so:

```tsx
const content = "A very long string...";
return (
    <Cell>
        <TruncatedFormat>{content}</TruncatedFormat>
    </Cell>
);
```

@interface TruncatedFormatProps

## JSONFormat

Wrap your JavaScript object cell contents with a **JSONFormat** component like so:

```tsx
const content = { any: "javascript variable", even: [null, "is", "okay", "too"] };
return (
    <Cell>
        <JSONFormat>{content}</JSONFormat>
    </Cell>
);
```

@interface JSONFormatProps
