import * as Inputs from "../../inputs"; import * as Manifold3D from "manifold-3d"; export declare class ManifoldEvaluate { private manifold; constructor(wasm: Manifold3D.ManifoldToplevel); volume(inputs: Inputs.Manifold.ManifoldDto): number; surfaceArea(inputs: Inputs.Manifold.ManifoldDto): number; isEmpty(inputs: Inputs.Manifold.ManifoldDto): boolean; numVert(inputs: Inputs.Manifold.ManifoldDto): number; numTri(inputs: Inputs.Manifold.ManifoldDto): number; numEdge(inputs: Inputs.Manifold.ManifoldDto): number; numProp(inputs: Inputs.Manifold.ManifoldDto): number; numPropVert(inputs: Inputs.Manifold.ManifoldDto): number; boundingBox(inputs: Inputs.Manifold.ManifoldDto): Inputs.Base.Vector3[]; tolerance(inputs: Inputs.Manifold.ManifoldDto): number; genus(inputs: Inputs.Manifold.ManifoldDto): number; minGap(inputs: Inputs.Manifold.ManifoldsMinGapDto): number; originalID(inputs: Inputs.Manifold.ManifoldDto): number; status(inputs: Inputs.Manifold.ManifoldDto): string; }