import * as Inputs from "../../inputs"; import * as Manifold3D from "manifold-3d"; export declare class CrossSectionEvaluate { private manifold; constructor(wasm: Manifold3D.ManifoldToplevel); area(inputs: Inputs.Manifold.CrossSectionDto): number; isEmpty(inputs: Inputs.Manifold.CrossSectionDto): boolean; numVert(inputs: Inputs.Manifold.CrossSectionDto): number; numContour(inputs: Inputs.Manifold.CrossSectionDto): number; bounds(inputs: Inputs.Manifold.CrossSectionDto): Inputs.Base.Vector2[]; }