import { Box2d } from '@bigbluebutton/editor' export const roundedBox = (box: Box2d, accuracy = 0.01) => { // for some reason jest treats -0 and 0 as not equal, so prevent -0s from appearing const noNegativeZero = (value: number) => (value === 0 ? 0 : value) return new Box2d( noNegativeZero(Math.round(box.x / accuracy) * accuracy), noNegativeZero(Math.round(box.y / accuracy) * accuracy), noNegativeZero(Math.round(box.w / accuracy) * accuracy), noNegativeZero(Math.round(box.h / accuracy) * accuracy) ) }