import { Point2d } from "../geometry3d/Point2dVector2d"; import { Point3d } from "../geometry3d/Point3dVector3d"; import { Ray3d } from "../geometry3d/Ray3d"; import { HalfEdge } from "./Graph"; /** @packageDocumentation * @module Topology */ /** * Reference to a HalfEdge node with extra XYZ and UV data. * @internal */ export declare class NodeXYZUV { private _node; private _x; private _y; private _z; private _u; private _v; private constructor(); /** Set all content directly from args. * @returns `this` reference */ set(node: HalfEdge, x: number, y: number, z: number, u: number, v: number): NodeXYZUV; setFrom(other: NodeXYZUV): void; /** Create a `NodeXYZUV` with * * x,y,z at ray origin * * u,v as dotXY and crossXY for the ray direction with x,y distances from the ray origin. */ static createNodeAndRayOrigin(node: HalfEdge, ray: Ray3d, result?: NodeXYZUV): NodeXYZUV; /** Access the node. */ get node(): HalfEdge; /** Access the x coordinate */ get x(): number; /** Access the y coordinate */ get y(): number; /** Access the z coordinate */ get z(): number; /** Access the u coordinate */ get u(): number; /** Access the v coordinate */ get v(): number; /** Access the x,y,z coordinates as Point3d with optional caller-supplied result. */ getXYZAsPoint3d(result?: Point3d): Point3d; /** Access the uv coordinates as Point2d with optional caller-supplied result. */ getUVAsPoint2d(result?: Point2d): Point2d; /** Toleranced comparison function for u coordinate */ classifyU(target: number, tol: number): number; /** Toleranced comparison function for v coordinate */ classifyV(target: number, tol: number): number; } //# sourceMappingURL=HalfEdgeNodeXYZUV.d.ts.map