type AnimationFrameId = number; export declare class AnimationFrame { static create(): AnimationFrame; static request(fn: FrameRequestCallback): number; static cancel(id: AnimationFrameId): void; currentId: AnimationFrameId | null; /** * Executes `fn` after `delay`, clearing any previously scheduled call. */ request(fn: Function): void; cancel: () => void; disposeEffect: () => () => void; } /** * A `requestAnimationFrame` with automatic cleanup and guard. */ export declare function useAnimationFrame(): AnimationFrame; export {};