/** * Class for holding and downloading glTF file data */ export declare class GLTFData { /** * Object which contains the file name as the key and its data as the value */ readonly files: { [fileName: string]: string | Blob; }; /** * @deprecated Use files instead */ get glTFFiles(): { [fileName: string]: string | Blob; }; /** * Downloads the glTF data as files based on their names and data */ downloadFiles(): void; }