set(SOURCES "Include/Babylon/Polyfills/Window.h" "Source/Window.h" "Source/Window.cpp") add_library(Window ${SOURCES}) warnings_as_errors(Window) target_include_directories(Window PUBLIC "Include") target_link_libraries(Window PUBLIC napi PRIVATE base-n PRIVATE Scheduling PRIVATE JsRuntimeInternal PRIVATE GraphicsDeviceContext) set_property(TARGET Window PROPERTY FOLDER Polyfills) source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${SOURCES})