set(SOURCES "Include/Babylon/Plugins/NativeEncoding.h" "Source/NativeEncoding.cpp") add_library(NativeEncoding ${SOURCES}) warnings_as_errors(NativeEncoding) target_include_directories(NativeEncoding PUBLIC "Include") target_link_libraries(NativeEncoding PUBLIC napi PRIVATE GraphicsDevice PRIVATE GraphicsDeviceContext PRIVATE JsRuntimeInternal) set_property(TARGET NativeEncoding PROPERTY FOLDER Plugins) source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${SOURCES})