set(SOURCES "Include/Babylon/Plugins/NativeCapture.h" "Source/NativeCapture.cpp") add_library(NativeCapture ${SOURCES}) warnings_as_errors(NativeCapture) target_include_directories(NativeCapture PUBLIC "Include") target_link_libraries(NativeCapture PUBLIC JsRuntimeInternal PRIVATE GraphicsDeviceContext) set_property(TARGET NativeCapture PROPERTY FOLDER Plugins) source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${SOURCES})