set(SOURCES "Include/Babylon/Plugins/ExternalTexture.h" "Source/ExternalTexture_${GRAPHICS_API}.cpp" "Source/ExternalTexture_Base.h" "Source/ExternalTexture_Shared.h") add_library(ExternalTexture ${SOURCES}) warnings_as_errors(ExternalTexture) target_include_directories(ExternalTexture PUBLIC "Include") target_link_libraries(ExternalTexture PUBLIC napi PUBLIC GraphicsDevice PRIVATE JsRuntimeInternal PRIVATE GraphicsDeviceContext) target_compile_definitions(ExternalTexture PRIVATE NOMINMAX) set_property(TARGET ExternalTexture PROPERTY FOLDER Plugins) source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${SOURCES})