import type { Scene } from "@babylonjs/core/scene.js"; import type { SPLATLoadingOptions } from "./splatLoadingOptions.js"; import type { IParsedSplat } from "./splatDefs.js"; /** * Parses SPZ data and returns a promise resolving to an IParsedPLY object. * @param data The ArrayBuffer containing SPZ data. * @param scene The Babylon.js scene. * @param loadingOptions Options for loading Gaussian Splatting files. * @returns A promise resolving to the parsed SPZ data. */ export declare function ParseSpz(data: ArrayBuffer, scene: Scene, loadingOptions: SPLATLoadingOptions): Promise;