import { Vector3 } from "@babylonjs/core/Maths/math.vector.pure.js"; import { type Control3D } from "./control3D.js"; import { VolumeBasedPanel } from "./volumeBasedPanel.js"; /** * Class used to create a container panel deployed on the surface of a plane */ export declare class PlanePanel extends VolumeBasedPanel { protected _mapGridNode(control: Control3D, nodePosition: Vector3): void; }