import { type IMinimalMotionControllerObject, type MotionControllerHandedness, WebXRAbstractMotionController } from "./webXRAbstractMotionController.js"; import { type AbstractMesh } from "../../Meshes/abstractMesh.js"; import { type Scene } from "../../scene.js"; /** * A generic trigger-only motion controller for WebXR */ export declare class WebXRGenericTriggerMotionController extends WebXRAbstractMotionController { /** * Static version of the profile id of this controller */ static ProfileId: string; profileId: string; constructor(scene: Scene, gamepadObject: IMinimalMotionControllerObject, handedness: MotionControllerHandedness); protected _getFilenameAndPath(): { filename: string; path: string; }; protected _getModelLoadingConstraints(): boolean; protected _processLoadedModel(meshes: AbstractMesh[]): void; protected _setRootMesh(meshes: AbstractMesh[]): void; protected _updateModel(): void; }