import { type PrePassRenderTarget } from "../Materials/Textures/prePassRenderTarget.js"; import { type Nullable } from "../types.js"; import { type PrePassRenderer } from "./prePassRenderer.js"; declare module "../scene.pure.js" { interface Scene { /** @internal (Backing field) */ _prePassRenderer: Nullable; /** * Gets or Sets the current prepass renderer associated to the scene. */ prePassRenderer: Nullable; /** * Enables the prepass and associates it with the scene * @returns the PrePassRenderer */ enablePrePassRenderer(): Nullable; /** * Disables the prepass associated with the scene */ disablePrePassRenderer(): void; } } declare module "../Materials/Textures/renderTargetTexture.pure.js" { interface RenderTargetTexture { /** * Gets or sets a boolean indicating that the prepass renderer should not be used with this render target */ noPrePassRenderer: boolean; /** @internal */ _prePassRenderTarget: Nullable; } }