/** * Event types supported by the FlowGraph. */ export declare enum FlowGraphEventType { SceneReady = "SceneReady", SceneDispose = "SceneDispose", SceneBeforeRender = "SceneBeforeRender", SceneAfterRender = "SceneAfterRender", MeshPick = "MeshPick", PointerDown = "PointerDown", PointerUp = "PointerUp", PointerMove = "PointerMove", PointerOver = "PointerOver", PointerOut = "PointerOut", KeyDown = "KeyDown", KeyUp = "KeyUp", NoTrigger = "NoTrigger" }