import { type NavMesh } from "@recast-navigation/core"; import { type Scene } from "@babylonjs/core/scene.js"; import { type Node } from "@babylonjs/core/node.js"; import { Mesh } from "@babylonjs/core/Meshes/mesh.js"; /** * Creates a debug mesh for visualizing a NavMesh in the scene. * @param navMesh The NavMesh to visualize. * @param scene The scene in which to create the debug mesh. * @param parent Optional parent node for the debug mesh. * @param flags Poly flags to filter by, defaults to undefined to include all polys * @returns The created debug mesh. */ export declare function CreateDebugNavMesh(navMesh: NavMesh, scene: Scene, parent?: Node, flags?: number): Mesh;