import { _Attributes, _UnmarshalledAttributes } from "./_Attributes"; /** * _Device shape */ export interface _Device { /** *

The user specified attributes associated with the device for an event.

*/ Attributes?: _Attributes; /** *

The unique identifier of the device.

*/ DeviceId?: string; /** *

The device type, such as "button".

*/ Type?: string; } export interface _UnmarshalledDevice extends _Device { /** *

The user specified attributes associated with the device for an event.

*/ Attributes?: _UnmarshalledAttributes; }