import { _Attributes, _UnmarshalledAttributes } from "./_Attributes"; /** * _Device shape */ export interface _Device { /** *
The user specified attributes associated with the device for an event.
*/ Attributes?: _Attributes; /** *The unique identifier of the device.
*/ DeviceId?: string; /** *The device type, such as "button".
*/ Type?: string; } export interface _UnmarshalledDevice extends _Device { /** *The user specified attributes associated with the device for an event.
*/ Attributes?: _UnmarshalledAttributes; }