import { release, somewhatImplemented } from "../../base/utilities/Debug"; import { Errors } from "../../avm2/errors"; import { EventDispatcher } from "../events/EventDispatcher"; import { GameInputDevice } from "./GameInputDevice"; /** * Copyright 2014 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // Class: GameInput export class GameInput extends EventDispatcher { // Called whenever the class is initialized. static classInitializer: any = null; // List of static symbols to link. static classSymbols: string [] = null; // []; // List of instance symbols to link. static instanceSymbols: string [] = null; // []; constructor () { super(undefined); } // JS -> AS Bindings // AS -> JS Bindings // static _numDevices: number /*int*/; // static _isSupported: boolean; get numDevices(): number /*int*/ { release || somewhatImplemented("public flash.ui.GameInput::get numDevices"); return 0; // return this._numDevices; } get isSupported(): boolean { release || somewhatImplemented("public flash.ui.GameInput::get isSupported"); return false; } static getDeviceAt(index: number /*int*/): GameInputDevice { index = index | 0; release || somewhatImplemented("public flash.ui.GameInput::static getDeviceAt"); this.sec.throwError("RangeError", Errors.ParamRangeError, "index"); return null; } }