import { Event } from "./Event"; /** * Copyright 2014 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // Class: FocusEvent export class FocusEvent extends Event { static classInitializer: any = null; static classSymbols: string [] = null; static instanceSymbols: string [] = null; relatedObject: InteractiveObject; shiftKey: boolean; keyCode: number; constructor(type: string, bubbles: boolean = true, cancelable: boolean = false, relatedObject: InteractiveObject = null, shiftKey: boolean = false, keyCode: number /*uint*/ = 0) { super(type, bubbles, cancelable); // TODO: coerce this.relatedObject = relatedObject; this.shiftKey = !!shiftKey; this.keyCode = keyCode >>> 0; } // JS -> AS Bindings static FOCUS_IN: string = "focusIn"; static FOCUS_OUT: string = "focusOut"; static KEY_FOCUS_CHANGE: string = "keyFocusChange"; static MOUSE_FOCUS_CHANGE: string = "mouseFocusChange"; }