import { release, notImplemented } from "../../base/utilities/Debug"; import { axCoerceString } from "../../avm2/run"; import { ByteArray } from "../../avm2/natives/byteArray"; import { ASObject } from "../../avm2/nat"; import { ShaderData } from "./ShaderData"; /** * Copyright 2014 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // Class: Shader export class Shader extends ASObject { // Called whenever the class is initialized. static classInitializer: any = null; // List of static symbols to link. static classSymbols: string [] = null; // []; // List of instance symbols to link. static instanceSymbols: string [] = null; // ["byteCode"]; constructor (code: ByteArray = null) { super(); // TODO: coerce this.code = code; } // JS -> AS Bindings byteCode: ByteArray; // AS -> JS Bindings // _byteCode: flash.utils.ByteArray; // _data: flash.display.ShaderData; // _precisionHint: string; get data(): ShaderData { release || notImplemented("public flash.display.Shader::get data"); return; // return this._data; } set data(p: ShaderData) { p = p; release || notImplemented("public flash.display.Shader::set data"); return; // this._data = p; } get precisionHint(): string { release || notImplemented("public flash.display.Shader::get precisionHint"); return; // return this._precisionHint; } set precisionHint(p: string) { p = axCoerceString(p); release || notImplemented("public flash.display.Shader::set precisionHint"); return; // this._precisionHint = p; } }