import { ASObject } from "../../avm2/nat"; import { IGraphicsFill } from "./IGraphicsFill"; import { IGraphicsData } from "./IGraphicsData"; import { Matrix } from "../geom/Matrix"; /** * Copyright 2014 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // Class: GraphicsShaderFill export class GraphicsShaderFill extends ASObject implements IGraphicsFill, IGraphicsData { // Called whenever the class is initialized. static classInitializer: any = null; // List of static symbols to link. static classSymbols: string [] = null; // []; // List of instance symbols to link. static instanceSymbols: string [] = null; // ["shader", "matrix"]; constructor (shader: Shader = null, matrix: Matrix = null) { super(); this.shader = shader; this.matrix = matrix; } // JS -> AS Bindings shader: Shader; matrix: Matrix; // AS -> JS Bindings }