import { SceneImage2D } from '@awayjs/scene'; import { WaveAudio } from '@awayjs/core'; export declare class ActiveLoaderContext { static loaderContext: any; static waveAudioForSoundConstructor: WaveAudio; static sceneImage2DForBitmapConstructor: SceneImage2D; } /** * Generic axConstruct method that lives on the AXClass prototype. This just * creates an empty object with the right prototype and then calls the * instance initializer. * * TODO: Flatten out the argArray, or create an alternate ax helper to * make object construction faster. */ export declare function axConstruct(argArray?: any[]): any;