import { Float64Vector } from "../../avm2/natives/float64Vector"; import { Vector3D } from "./Vector3D"; import { Matrix3D } from "./Matrix3D"; import { ASObject } from "../../avm2/nat/ASObject"; /** * Copyright 2014 Mozilla Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ export declare class Utils3D extends ASObject { static classInitializer: any; static classSymbols: string[]; static instanceSymbols: string[]; constructor(); static projectVector(m: Matrix3D, v: Vector3D): Vector3D; static projectVectors(m: Matrix3D, verts: Float64Vector, projectedVerts: Float64Vector, uvts: Float64Vector): void; static pointTowards(percent: number, mat: Matrix3D, pos: Vector3D, at?: Vector3D, up?: Vector3D): Matrix3D; }