export { Sprite as Shape } from "./Sprite";
/**
* This class is used to create lightweight shapes using the ActionScript drawing application program interface (API).
* The Shape class includes a graphics property, which lets you access methods from the Graphics class.
*
*
The Sprite class also includes a graphicsproperty, and it includes other features not available to the
* Shape class. For example, a Sprite object is a display object container, whereas a Shape object is not (and cannot contain
* child display objects). For this reason, Shape objects consume less memory than Sprite objects that contain the
* same graphics. However, a Sprite object supports user input events, while a Shape object does not.
*/
/**
* Creates a new Shape object.
*/
/**
* Specifies the Graphics object belonging to this Shape object, where vector
* drawing commands can occur.
*/